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If the switch is used


If the switch is used without the /DEBUG switch, the system will Blue Screen with a STOP code of 0x00000078 (PHASE0_ EXCEPTION).

/burnmemory=number

This switch specifies the amount of memory, in megabytes, that Windows cannot use. Use this parameter to confirm a performance problem or other problems that are related to RAM depletion. For example, type /burnmemory=128 to reduce the physical memory that is available to Windows by 128 MB.

/CHANNEL=



Used on conjunction with /DEBUGPORT=1394 to specify the IEEE 1394 channel through which kernel debugging communications will flow. This can be any number between 0 and 62 and defaults to 0 if not set. Use this switch together with the /debug switch and the /debugport switch to configure Windows to send debug information over an Institute of Electrical and Electronics Engineers, Inc. (IEEE) 1394 port. To support debugging over a 1394 port, both computers must be running Microsoft Windows XP or later. The 1394 port has a maximum number of 63 independent communications channels that are numbered 0 through 62. Different hardware implementations support a different number of channels across one bus. Windows XP has a limit of four destination computers. However, this limitation is removed in Windows Server 2003. To perform debugging, select a common channel number to use on both the computer that the debugger runs on, which is also known as the host computer, and the computer that you want to debug, which is also known as the destination computer. You can use any number from 1 to 62.

To configure the destination computer



  • Edit the Boot.ini file to add the /CHANNEL=x option to the operating system entry that you have configured for debugging. Replace x with the channel number that you want to use. For example, configure the [operating systems] area of the Boot.ini file to look similar to the following: [boot loader] timeout=30 default=multi(0)disk(0)rdisk(0)partition(1)\WINDOWS [operating systems] multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Windows Server 2003, Enterprise" /fastdetect /debug /debugport=1394 /CHANNEL=3


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